From left to right: Neal Acree (composer of World of Warcraft, Overwatch, and more), Eric Grimenstein (senior FX artist at Blizzard) , Vince Argentine (CEO of Mocap Militia), Scott Porter (Friday Night Lights), Christopher Gorham (Covert Affairs), Jesse Harlin (composer of Mafia III and Star Wars: The Old Republic), Austin Wintory (composer of Abzu, Assassin’s Creed Syndicate, and more)
Hey everyone! Riv here!
As huge fans of gaming, Fandom Fatales was super excited when we were given the opportunity to cover Comic Con’s Gears, Green Screens and Gaming press panel! We got to mix and mingle with the gaming industry’s finest and learn more about the inner workings of the industry, composing music for games and voice acting. We also got to sit down with the amazingly talented (and Fandom Fatales ultra hunk) Chris Gorham on his roles on screen and in games. You can check out our separate interview with Chris here.
I am a huge fan of Blizzard Entertainment’s World of Warcraft and Overwatch so I was very excited to sit down with senior FX artist, Eric Grimenstein, who discussed what it is like working at Blizzard! Eric had a lot of insight to share on what its like working at Blizzard, the challenges in video game production, and gives advice on those aspiring to go into the gaming industry. Check out Eric’s clip below!
Interview with Eric Grimenstein:
I have a confession to make…I collect video game soundtracks. The sound and music produced for our favorite video games are just as important as any other aspect of game production, so I was very pleased to meet the composer Neal Acree. Neal Acree was part of the team that composed the music for Blizzard’s upcoming expansion World of Warcraft: Legion and Overwatch.
Neal talks about composing while working with a game development team and creating music for his favorite genres.
Interview with Neal Mcree:
And finally, Fandom Fatales interviewed Scott Porter (Friday Night Lights, The Good Wife, Hart of Dixie) about his role as Tim Armstrong on CBS’s Scorpion and his involvement in the gaming industry! Scott is a huge fan of games and discusses the challenging differences between acting on television and voice acting for games.
Interview with Scott Porter: